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How to setup the Mapcycle.txt

PostPosted: Fri Jun 07, 2019 5:22 am
by admin
In the server map cycle should have some few parameters to run it properly:
1) Map Name: It's the name of the next map in the cycle
2) Map Type: Assault, FFA, TDM, CTF etc...
3) Map time limit: It's the map time limit in minutes, such as: 20 (minutes)
4) Respawn Time: It's the respawn time for the players to appear again in game, such as 10
5) Change map time: it's the time to change for the next map in seconds, such as 3 (seconds)
6) Player slot's: its' the max players in the map (example: 16)
7) Min.Players: it's the minimum of players to start the game "Prewar" (default = 1 "ON")
8) Max.Players per team: It's the maximum players per each team (used be the half of the Max Players Slot's "16 / 2 = 8")

Example of a mapcycle.txt:

1 2 3 4 5 6 7 8
mp_px_airstrip ASSAULT 20 10 0 18 0 9
mp_px_freighter ASSAULT 20 10 0 18 0 9
mp_px_jungle ASSAULT 20 10 0 18 0 9
mp_px_mangoriver ASSAULT 20 10 0 18 0 9