New map: FC_TV

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New map: FC_TV

Postby zulu » Sun May 13, 2018 6:14 am

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PLAYTIME TONIGHT!
Hey guys,
hope you are doing fine! There is no tournament going on at the moment so I thought it'd be the ideal moment to invite you to check out a new map: FC_TV. It is a version of mp_px_airstrip -- converted to the new game mode CTB -- and it offers lots of new options, vehicles, Easter eggs, secrets and effects. If you enjoy those classic tv shows from the 70s, 80s and beyond you are in for a surprise. Can you make your way to the Zuper Zecret? :)

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BACKGROUND STORY:
Jack Carver's days as a weapon-toting daredevil on top secret missions in the South Pacific are long gone. Getting too old for dangerous thrills, he has carved out a new career as an actor in a TV series, working long hours for the FARCRY BROADCASTING CORPORATION to make ends meet.

However, just about when Jack is ready to shoot a new episode together with his co-star Valerie, things take a dramatic turn: A renegate group of TV pirates is trying to take over the broadcast station and all its facilities! Will Jack return to form and stop them from hijacking the TV transmission? Can he secure the FARCRY TV satellite uplink? And most important, will Jack live long enough to star in another season of his hit TV show?

KEY FEATURES:
FC_TV is a very interactive map that features a lot of new content and never before seen effects:

+ New gameplay mode (CTB: Capture the Transmission Base)
+ Usable objects for killing
+ Usable objects for cover
+ Custom traps and vehicles
+ Jetpacks (only experimental) :D
+ Lucky Respawn
+ Teleporting
+ More than 500 new custom textures, sounds and effects
+ Playground map with tons of Easter eggs, secrets and minigames

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We would like to premiere FC_TV tonight, Sunday evening at around 9 o'clock pm CEST. Join us on the servers and check it out!
Looking forward to seeing you and I hope we'll have fun together,
Zulu
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Re: New map: FC_TV

Postby sung » Sun May 13, 2018 8:02 pm

see you there!
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Re: New map: FC_TV

Postby zulu » Thu Apr 02, 2020 4:52 am

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It's been a while but finally -- I'm tempted to say: fast like a rocket -- we arrive at version 1.1! Jack Carver is still fighting those pesky video pirates but his playground has got a huge makeover and offers now more options and possibilities than ever. The updated fc_tv sports 800 custom textures, sounds and enhanced effects, in addition to several new custom objects and vehicles. Combining elements from multiplayer and single player gaming, this map upgrade also opens up a new level of interactivity and complexity. Experience never before seen gameplay elements and several brandnew in-game challenges that will test your skills and your knowledge of Far Cry!

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Have a look at the more prominent changes:

# Added Speedy Shoes
# Added Time Tunnel
# Added flying MGs and mortars
# Reduced capture time of all 3 bases and added more cover for attackers
# Added tunnel through mountains between base 1 and 2
# Added helicopter at base 3, reachable via hanggliders, jetpacks and teleporting
# Added scooter
# Fixed sitting animations and implemented passengers/machine guns on select quad bikes
# Fixed lights and created proper wreck .cgf models with particle fx for scooter/caddy
# The glider jump pads and the satellite will now also recharge your health, armor and ammo
# All wooden boxes and sawblades in the map are now bulletproof and may be used as shields
# Added Batman challenge: Hello Dar-K-Night, my old friend!
# Added Sharknado challenge
# Added Tarzan challenge
# Added Cryptkeeper challenge
# Added more sexiness due to popular demand
# Added, expanded and updated several effects, textures, sounds, and gags

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Filled to the brim with secrets, mini games and Easter eggs there is a lot for you to discover. No one else around to play with? Fc_tv offers plenty of stuff to keep you busy till the server fills. And exploring is certainly encouraged and rewarded as many of the new gameplay elements are hidden from direct view. Several of the advanced features and effects in this map, e.g. dynamic synchronized daytime/nighttime and environmental effects, have never been attempted before and I really tried hard to push the boundaries of what is possible within the realms of Far Cry multiplayer mapping. Kr!eger also put a lot of work into making it all come together -- big shout-out to him!

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The upgraded fc_tv map will go live this weekend, so join us for the relaunch this Saturday evening or have a look at the map anytime afterwards on a server of your choice.
Have fun everyone,
Zulu

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Re: New map: FC_TV

Postby zulu » Thu Apr 02, 2020 5:04 am

Some more screenshots:
What horrors and mysterious secrets lie at the bottom of these stairs?

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Is that a... tornado? It's actually more than that but you gotta play to find out.

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What is going on here?

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Can you make your way into the TV weather studio?

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If you ever wanted to know what it feels like to be speedhacking, here's your chance to do it legally. If you can find the right shoe shop, that is...:

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Wait, do we see here hints of a railshooter in Far Cry? ;-)

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Will you find out how to call the Dark Knight for help?

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The elusive Zuper Zecret has not been cracked yet (2 years!), so I hope some day one of you will find it. Post a screenshot if you manage to get there and I'll invite you to a virtual cognac. ;-)
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