Important Map Fixes

Moderators: sung, zulu, Pr0d1gY, admin

Important Map Fixes

Postby zulu » Sat Nov 17, 2018 1:31 pm

Hello fellow FarCriers,
we are slowly but steadily approaching the magical number of 500 maps in the download system. Hooray! Maybe we should plan a party?

As you might have noticed when playing these maps throughout the years, there are unfortunately a few out there that have had longstanding issues. Some small and negligible, some not so small to the point of becoming dealbreakers. As a matter of fact, a few of these otherwise great maps have been plagued by problems for more than 13 years! With the 500 jubilee imminent, we finally thought it's time to address these issues -- don't tell me we aren't working fast... ;-)

So far I have fixed the following 6 maps:

  • am_assault01
    One defender spawn point was misappropriated to the attacking team, causing confusion and spawn killing mayhem at flag 2. (12 years!)

    Image
  • am_blizzard
    Missing cross-referenced map objects have been correctly reassigned. (12 years!)

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  • fcmp_pure2_v2
    One spawn point had defenders spawn under the terrain or fall beneath the surface. (10 years!)

    Image
  • mp_2v2_predator
    Map was missing cross-referenced textures. (12 years!)

    Image
  • mp_bombay_f
    Erroneous flag setup, effectively turning it into a 2 flag map as the first one was already captured by default. (13 years!)

    Image
  • mp_tript
    Two spawn points were misplaced and had the defenders get stuck in the ammo box at flag 1. (13 years!)

    Image

Go ahead and give these upgraded versions a try. The original map data and loading screens were left untouched and are included in the map download for reference. Nothing else other than the issues mentioned above has been changed.

The updated maps are running on the WarMonger servers as of now, FWL will follow as soon as Deltree checks his messages. If you already have the old versions of these maps on your harddrive the LR addon might kick you for level data mismatch and prompt you to redownload the maps once you connect to the server. In case anything goes wrong please download the maps manually from the map space. Click the "Download maps" button, proceed to receive the available maps and download the map. Voilà!
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If you know any other maps with similar problems that you would like to see fixed, please post them here and I'll have a look at them.

Have fun everyone, Zulu
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Re: Important Map Fixes

Postby admin » Tue Nov 20, 2018 5:27 am

It's done...

Amazing job mate... Thx for all!
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Re: Important Map Fixes

Postby zulu » Sat Jan 19, 2019 10:17 am

Two more maps are fixed and available for download:

  • mp_bay21
    Like the similar mp_bombay_f, this map suffered from an erroneous setup, effectively turning it into a 2 flag map. Also, the hanggliders have now been rigged correctly so that they will respawn (on LR servers).

    Image
  • mp_2v2_basecamp
    Map was missing the radar beacon and mission texts, causing confusion for attackers at flag 1.

    Image
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Re: Important Map Fixes

Postby sung4gaming » Sun Jan 20, 2019 3:34 pm

Great job Zulu!
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