Game Mode and General Information

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Game Mode and General Information

Postby sung4gaming » Thu Apr 05, 2018 4:31 am

    1.1 - During the season every team will play 1 match per week, each match comprising 2 maps. Default match day and time is Saturday or Sunday from 19:00 to 22:00 GMT+2.
    1.1.1 - Teams are allowed to change the date and/or time if both parties agree. Teams who want to change any given date should propose another play date as soon as possible. If there is less than 24 hours left until the arranged match time, the match cannot be rescheduled anymore. Both teams reserve the right to refuse any date/time change.
    1.1.2 - The last possible match date is the last scheduled round (last default date on your schedule of the on-going season). If teams aren't able to play some of their matches, the respective scores will be nullified (a draw with no points) or a W.O. (walkover) will be awarded to the active party. See also NO SHOW below.
    1.1.3 - All matches must be played on the FWL Official 1.33/1.4 || LRv2 servers or - if both teams agree - on any other server that has LR activated.
    1.1.4 - The default patch of the tournament is LRv2 with 1.33 settings. However, teams may play on LR with 1.4 pure settings if their opponents agree. This means, if one team would like to play with 1.4 settings instead of 1.33, the other team has to approve explicitly.
    1.1.5 - All matches must be played in ASSAULT or TDM mode (depending on the kind of league you are playing in).
    1.2 - During every match an admin may be present as a spectator. 1 neutral extra spectator can be chosen per side, i.e. if your clan plays another team, you may bring aboard someone neutral from another team participating in the tournament. This limitation is only in place to prevent server lags; if both teams agree, more spectators may join.
    1.2.1 - Spectators other than admins/referees are strictly forbidden from communicating with players in whatever way possible (e.g. teamspeak) while the match is underway.
    1.2.2 - Both teams can refuse to have a particular spectator present (other than admins/referees).
    1.3 - If something unexpected happens to the game server, e.g. a crash or lags evidently affecting several players, the match will be repeated on another date and the score of the unfinished match shall be discarded. It is also possible to switch to another server and replay the affected match from the beginning. See also CONFLICTS / PROBLEMS below.
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