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by admin » Tue May 15, 2018 3:35 pm
Wrench | This tool is used for repairs or the construction of installations. You can use it as a weapon. Causing serious injuries and fractures. (Used only by the engineers!)
- slowdown of the player: 0.9 (available)
- Beach: 1.4 m
- Damage: 20hp
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Falcon-357 (Pistol) | "Desert Eagle". The only gun model shipped to the islands in the game - effective in close distance combat.
- Slowdown of the player: 1.0 (no)
- Beach: 500 m
- Damage: 11 ch
- Impact: 2-2.5
- Sight: the fly
- Recharge time: 1.62s
- Rate of fire: 5 in / s
- Shop: 8 shots
- Ammunition: Cartridge
- Extras: traser
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Shotgun | Rifle with semi-automatic pump. Ideal for cleaning corridors or narrow interiors.
- Slowdown of the player: 0.8
- Beach: 100m
- Damage: 20 ch
- Impact: 3
- Sight: the fly
- Reload time: 2.4 S
- Rate of fire: 1.4 in / s
- Shop: 10 rounds
- Ammunition: the fraction (5)
- Extras: -
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P90 SMG | The machine gun model P90 is a great weapon medium and short distances. it has a high fire rate, and increased business. Irreplaceable in the conduct of hostilities in space and in impracticable jungle.
- Slowdown of the player: 0.9
- Beach: 400m
- Damage: 8 HP
- Impact: 0.3-0.6
- Sight: the fly
- Recharge time: 2.6s
- Rate of fire: 10 / s
- Shop: 50 tours
- Ammunition: Cartridge
- Extras: traser
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MP5 SMG | The MP5 is less efficient than the P90 submachine gun, but it is equipped with a silencer. A good infiltration weapon. Effective to penetrate the territories in secret. Allows you to avoid early detection.
- Slowdown of the player: 0.9
- Beach: 100m
- Damage: 11 ch
- Impact: 0.0-2.1
- Sight: the fly
- Recharge time: 2.6s
- Rate of fire: 10 / s
- Shop: 30 shots
- Ammunition: Cartridge
- Extras: traser
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M4 Assault Rifle | One of the best assault rifles. Excellent shooting characteristics allow efficient use of weapons in close proximity to short and medium distances, as well as maintain a fire on a single long range.
- Player slowdown: 0.8
- Beach: 700m (450m for one)
- Damage: 13 ch (15 single ch)
- Impact: 0.0-0.9 (2.0-2.5 singles)
- Sight: the fly
- Recharge time: 2.3s
- Rate of fire: 12 in / s (5 singles)
- Shop: 30 shots
- Ammunition: Cartridge
- Extras: traser
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Automatic rifle AG36 | Assault rifle with parallel grenade launcher. Useful for throwing long-range grenades over walls and obstacles, and for direct fire in mid-range combat. Includes a night vision mode.
- Slowdown of the player: 0.8
- Distance: 1200m
- Damage: 12 hp (190hp grenade)
- Impact: 0.3-0.8
- View: optics
- Recharge time: 2.6s
- Rate of fire: 10 in / sec (1 grenade / s)
- Shop: 30 shots
- Ammunition: cartridges, grenades
- Extras: traser,
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OICW automatic rifle | Assault rifle with integrated bezel and HE bullets with flat trajectory. An excellent assault weapon for medium and long-range combat on open ground. Includes a night vision mode.
- Player slowdown: 0.8
- Distance: 1600m
- Damage: 15 hp (190hp grenade)
- Impact: 0.0-0.8
- View: Optics, National Reconstruction Plan
- Recharge time: 2.02s
- Rate of fire: 20 in / sec (1 grenade / s)
- Shop: 40 laps
- Ammunition: cartridges, grenades
- Extras: National reconstruction plan
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Sniper Rifle | Equipped with a trendy telescope, this weapon has a very low rate of fire but causes enormous damage on any organic target. Its exceptional range and efficiency, however, compensate for its slow reloading and limited ammunition. Includes a night vision mode.
- Slower player: 0.7
- Distance: 1000m
- Damage: 50 HP
- Impact: 2,3-2,4
- View: optics
- Refill time: 2.5S
- Rate of fire: 0.7 in / s
- Shop: 5 tours
- Ammunition: Cartridge
- Extras: traser
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Machine gun M249 | Infantry assault machine gun, very effective against superior forces of the enemy. It has a large ammunition capacity. Propels a huge amount of bullets at a time, but at the expense of efficiency.
- slowdown of the player: 0.7
- Distance: 1600m
- Damage: 20 ch
- Impact: 0.2-0.3
- Sight: the fly
- Recharge time: 3.3s
- Rate of fire: 12 / s
- Shop: 100 tours
- Ammunition: Cartridge
- Extras: traser
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Rocket launcher | Heavy and slow weapon capable of inflicting massive long-range damage.
- Slowdown of the player: 0.7
- Distance: 1600m
- Damage: 400 hp
- Impact: n / a
- View: optics
- Recharge time: 4.5s
- Rate of fire: 3.65 sec / shot
- Shop: 4 grenades
- Ammunition: Grenada
- Extras: -
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Hand grenades | This type of grenades explodes, deforms the terrain and kills.
- Radius: 5 meters
- Damage: 600 hp
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Blinding pomegranate | Special for the type of grenade struck and blinding the enemy. More effective in enclosed spaces.
- Radius: 5 meters (and the area of ​​visibility)
- Damage: no output failure in seconds
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Smoke grenades | Grenades to the production of smoke curtains. Let hidden dangerous areas to avoid the fire of the enemy, the enemy to enter the confusion. |
Mortar | Heavy fire general gun for the maintenance of large objects, and groups to strengthen the enemy. Permanently installed. It has a destructive power, and can neutralize the armor, the defeat of the personnel.
- Distance: 500 m +
- Damage: 1000 hp
- Impact: n / a
- View: Optical, fly
- Time to re: 2c
- Shop: unlimited
- Ammunition: mina
- Extras: -
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Vulcan Machine gun | Designed for use in helicopters, this model allows firearms beyond the high rate of fire, striking the bright forces of light and object. Permanently mounted
- Distance: 1600m
- Damage: 50 HP
- Impact: n / a
- Sight: the fly
- Time to re: n / a
- Rate of fire: 12 / s
- Store: ribbon
- Ammunition: Cartridge
- Extras: -
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Source from:
farcry-2010.com(by Didjay)
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