It's been a while but finally -- I'm tempted to say: fast like a rocket -- we arrive at version 1.1! Jack Carver is still fighting those pesky video pirates but his playground has got a huge makeover and offers now more options and possibilities than ever. The updated fc_tv sports more than 1000 custom textures, sounds and enhanced effects, in addition to several new custom objects and vehicles. Combining elements from multiplayer and single player gaming, this map upgrade also opens up a new level of interactivity and complexity. Experience never before seen gameplay elements and several brandnew in-game challenges that will test your skills and your knowledge of Far Cry!
Have a look at the more prominent changes:
# Added Speedy Shoes
# Added Time Tunnel
# Added flying MGs and mortars
# Reduced capture time of all 3 bases and added more cover for attackers
# Added tunnel through mountains between base 1 and 2
# Added helicopter at base 3, reachable via hanggliders, jetpacks and teleporting
# Added scooter
# Fixed sitting animations and implemented passengers/machine guns on select quad bikes
# Fixed lights and created proper wreck .cgf models with particle fx for scooter/caddy
# The glider jump pads and the satellite will now also recharge your health, armor and ammo
# All wooden boxes and sawblades in the map are now bulletproof and may be used as shields
# Added Batman challenge: Hello Dar-K-Night, my old friend!
# Added Sharknado challenge
# Added Tarzan challenge
# Added Cryptkeeper challenge
# Added more sexiness due to popular demand
# Added, expanded and updated several effects, textures, sounds, and gags
Filled to the brim with secrets, mini games and Easter eggs there is a lot for you to discover. No one else around to play with? Fc_tv offers plenty of stuff to keep you busy till the server fills. And exploring is certainly encouraged and rewarded as many of the new gameplay elements are hidden from direct view. Several of the advanced features and effects in this map, e.g. dynamic synchronized daytime/nighttime and environmental effects, have never been attempted before and I really tried hard to push the boundaries of what is possible within the realms of Far Cry multiplayer mapping. Kr!eger also put a lot of work into making it all come together -- big shout-out to him!
The upgraded fc_tv map will go live this weekend, so join us for the relaunch this Saturday evening or have a look at the map anytime afterwards on a server of your choice.
Have fun everyone,
Zulu